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Old Feb 23, 2008, 05:02 AM // 05:02   #81
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if u want to cry about ursan in doa do it hm its not a walkin in the park.and its just not ursan its the cons set too. most of the places u can not just run ursan u would die. u need the con set as well
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Old Feb 23, 2008, 05:02 AM // 05:02   #82
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But it remains an issue. People generally dont just walk away and accept things they still have issue with. Mainly because they dont accept it, hence the reason its an issue....
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Old Feb 23, 2008, 05:08 AM // 05:08   #83
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Quote:
Originally Posted by Isileth
But it remains an issue. People generally dont just walk away and accept things they still have issue with. Mainly because they dont accept it, hence the reason its an issue....
Arenanet refuses to nerf it, end of story. They've told us already. Anything else is just beating a dead horse, and there's really no need for it.
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Old Feb 23, 2008, 05:10 AM // 05:10   #84
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Quote:
Originally Posted by Isileth
But it remains an issue. People generally dont just walk away and accept things they still have issue with. Mainly because they dont accept it, hence the reason its an issue....
you mean Elitist dont accept it..hence the reason for issue.
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Old Feb 23, 2008, 05:25 AM // 05:25   #85
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Originally Posted by You can't see me
Arenanet refuses to nerf it, end of story. They've told us already. Anything else is just beating a dead horse, and there's really no need for it.
Yes but then they have said they wouldnt do other things yet have, they also said they wouldnt do a lot of things and people still discuss and ask for them because they feel it would be an improvement.

Quote:
Originally Posted by wraithe
you mean Elitist dont accept it..hence the reason for issue.
Well im not an elitist and I dont like it.

My problem isnt with titles being "ruined" and the average player getting to enter the high end areas. Infact if you check some of my other posts you will see I ask for changes for both of them.

My problem is that it removes a huge ammount of skill requirement from the game.
That the whole limited bar system that required you to think about your build is gone.

Suddenly you have a single skill that is better than a full bar with 8 skills on it.
That doesnt require skill to use yet yields greater power than a build that requires your full atention.

You can sit back and just use each skill as it recharges, you dont need to worry about anything when using it. Assuming you dont go out of your way to fail you will pretty much never die.
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Old Feb 23, 2008, 05:31 AM // 05:31   #86
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I think A-net knew Ursan Blessing was a very elite skill. I think they knew that people would start using it for UW,FoW,DoA etc. I think they wanted all the mesmers and people to get into groups for something instead of leaving leftout
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Old Feb 23, 2008, 05:37 AM // 05:37   #87
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Quote:
Originally Posted by Isileth
Yes but then they have said they wouldnt do other things yet have, they also said they wouldnt do a lot of things and people still discuss and ask for them because they feel it would be an improvement.



Well im not an elitist and I dont like it.

My problem isnt with titles being "ruined" and the average player getting to enter the high end areas. Infact if you check some of my other posts you will see I ask for changes for both of them.

My problem is that it removes a huge ammount of skill requirement from the game.
That the whole limited bar system that required you to think about your build is gone.

Suddenly you have a single skill that is better than a full bar with 8 skills on it.
That doesnt require skill to use yet yields greater power than a build that requires your full atention.

You can sit back and just use each skill as it recharges, you dont need to worry about anything when using it. Assuming you dont go out of your way to fail you will pretty much never die.
I don't think the people that are against Ursan Blessing often consider the consequences of removing it.

You have to understand, the game is in a period where most of the community hangs by a thread. The growth rate has slowed significantly, there is no new content, and the sequal has been announced, and new games are coming out each day that will oustrip guild wars and subtract further from the Guild Wars playerbase.

It's common knowledge that if you remove a popular feature from a game, you will lose a lot of your playerbase. Ursan is a prime example. It's basically the only effective way to PuG, as skilled people are nowhere to be found more often then not. If you take out Ursan, these groups disappear, and if groups disappear, the people who enjoy a social gameplay experience will go along with them.

So there's a lot of your playerbase gone already. The idea that the game would just revert back to it's pre-ursan state is a dead one. There would be far too much whining, a huge drop in the community population, and grouping would become nearly impossible.

The prices of items that were devalued by Ursan would not jump back up. They would continue to depriciate, and they are very near a point where taking the effort to normally play the game to get them without Ursan isn't worth the time. So there goes a lot of item farming, such as Armbraces/Ectoplasm/Shards for the groups that Ursan UW/FoW/DoA.

So as everything depreciates, the game just slowly fades and more players quit because of it. When you remove players, you remove sales from Arenanet.

-New players are far less likely to buy other campaigns because of lack of grouping.
-Trial key users are far less likely to buy the game period.
-Players that own all the campaigns do not buy extra upgrades.
-New items in the store would not be enough to compensate the population drop, therefore, there's no remedy to this.

Ultimatly, by removing or nerfing Ursan Blessing, you ask the game to die, and Arenanet's profits to plummit. UB has become a crutch that the game now stands on. Remove the crutch, and it will fall. It's not fair to ask all of this because 1% of the community does not just sit back and eat the free cake like everyone else. Losing this one percent because of Ursan Blessing is a far less consequence than nerfing it.

For all intents and purposes, the opinion of Anti Ursan has fallen on the deaf ears of Arenanet, because if they leave, it's better than losing everyone they would if they nerfed it. Your opinion is now in the sheer minority, and that's not enough to move a mountain, and never will be.
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Old Feb 23, 2008, 05:39 AM // 05:39   #88
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I couldn't care less about the bling supply, but I do think UB has done bad things to build diversity. It's the apotheosis of the cookie-cutter mentality. On the other hand, before UB, only 3 professions could get into DoA groups. So there is a sacrifice in build diversity, but a gain in diversity of professions getting into DoA.

On the whole, I fall on the "keep it" side of the debate. The elitists can go hang.

Last edited by creelie; Feb 23, 2008 at 05:42 AM // 05:42..
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Old Feb 23, 2008, 05:39 AM // 05:39   #89
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Aside from that, it's been out a really long time. The damage has been done. Get over it and move on.
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Old Feb 23, 2008, 07:11 AM // 07:11   #90
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Isn't making stuff cheaper good?
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Old Feb 23, 2008, 07:18 AM // 07:18   #91
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Quote:
Originally Posted by You can't see me
For all intents and purposes, the opinion of Anti Ursan has fallen on the deaf ears of Arenanet, because if they leave, it's better than losing everyone they would if they nerfed it.
Pretty sure not everyone would leave. They still sold a fair number of copies of Factions, Nightfall, and EOTN after introducing AoE scatter, inscriptions, loot scaling, all of this stuff that hurt how PvE was played. They would lose people who have no clue how to adapt and just power farm with the skill. Those are the kinds of players who don't PuG anyway. I wouldn't lose sleep over those people.

Quote:
Your opinion is now in the sheer minority, and that's not enough to move a mountain, and never will be.
The people who have a clue of how to play the game have always been the minority.
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Old Feb 23, 2008, 07:24 AM // 07:24   #92
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Quote:
Originally Posted by Racthoh
Pretty sure not everyone would leave. They still sold a fair number of copies of Factions, Nightfall, and EOTN after introducing AoE scatter, inscriptions, loot scaling, all of this stuff that hurt how PvE was played.
You can't deny that they did lose a lot of players though. Now that the sequal is on its way, the growth isn't enough to compinsate those numbers of loss. No, not everyone would leave, but the number of people who would leave because it was nerfed far outnumber those who would leave if it wasn't.



Quote:
Originally Posted by Racthoh
They would lose people who have no clue how to adapt and just power farm with the skill. Those are the kinds of players who don't PuG anyway. I wouldn't lose sleep over those people.
No, you wouldn't, but Arenanet would, as there goes about half their playerbase. It's not only them who would leave though. It would just be the final blow to a lot of players that are on the edge anyway, which, is a lot nowadays.


Quote:
Originally Posted by Racthoh
The people who have a clue of how to play the game have always been the minority.
No Argument there.

Last edited by You can't see me; Feb 23, 2008 at 07:27 AM // 07:27..
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Old Feb 23, 2008, 07:47 AM // 07:47   #93
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Can we just nerf the legions of Whiny bitches who like to tell others how to play?
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Old Feb 23, 2008, 07:47 AM // 07:47   #94
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anyone that wants ursan nerfed is prob a duper!

why? becuase the only thing ursan is killing is AMBRACES!

most high end traders won't be affected becuase 2000e is how much an average high end trader will have. If you have more than 100ambraces then 99% ur braces belong to a duper.

USE UR HEADS PEOPLE

URSAN WAS INTROED TO KILL DUPED AMBRACES if ambraces r worth nuthin, then duped braces worth nuthing. SIMPLE!
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Old Feb 23, 2008, 07:57 AM // 07:57   #95
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Quote:
Originally Posted by Racthoh

The people who have a clue of how to play the game have always been the minority.
Exactly. We live in a "tyranny of the majority" in GW. GW is a democracy taken control by the mob. There are not enough lines of cleavage within the GW society to split groups up to prevent coalitions of popular opinion taking control.

To those who don't understand that political science analogy, I'm using the same terminology that appears in the Federalist Papers, which, while promoted the Constitution, does describe some of the flaws in Democracy. Believe it or not, Democracy isn't perfect, and our founding fathers acknowledged it. Your civics class in high school (a government run institution, so duh) glossed over some of the theory.


@zway, use your head. Ursan existed BEFORE duped armbraces existed, so how is ursan a response to duping?
Oh, and Ursan is also destroying ectos and increasing the power of feathers, granite, and dust, used in consumables for the Ursan pugs.
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Old Feb 23, 2008, 08:02 AM // 08:02   #96
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Tyranny of Majority is the situation in most RPG's rooting from the fact that they exist to make money, and they want more players, not less. If a decision will let them keep 70% of the population, and lose 30%, but it must be made, they'll naturally go with 70% because it's better for business.
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Old Feb 23, 2008, 08:07 AM // 08:07   #97
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I love how everyone who cries for UB to be nerfed use the economy as the reason why. You are worried over an imaginary economy that frankly, none of you will give a crap about in 1 yr or so when GW2 comes out. Those of you that claim you won't get GW2 & will stay with GW1 will quit soon when you realize that Anet will not release any new content at all & get bored with it.

Let's face it, people claimed that when the favor system changed ecto prices would drop, they've been steady at 5.5k at trader for about a yr before the favor system change, & it hasn't really changed since.

Now UB is the new complaint over why someones oh so expensive item is not worth so much anymore. Keep in mind people that things like DoA have been here for well over a yr. Anybody that wanted it, has it, and those that are getting them now to sell, are not greedy little (fill in the blank) like you babies seem to be. Get over having lots of money in an imaginary world that means absolutly NOTHING in the real world, & play the game for what it was meant to be played for..... fun.

incase you can't figure it out....... /unsigned
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Old Feb 23, 2008, 08:30 AM // 08:30   #98
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Waaaah, my epeen is getting smaller!
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Old Feb 23, 2008, 08:53 AM // 08:53   #99
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Ursan's Blessing should be tweaked to be closer in usefulness to the majority of PvE skills, and to the majority of Elite skills.

But the reason for doing so is not because of the economy. It is to promote fun and diversity (this being PvE).

I think Anet values the 90% that cannot afford 100k 20e Armbraces more than those 10% who can afford it. And rightly they should, as a business and also the administrator of a game environment.

They should be worried if a majority of players are playing only with Ursan's Blessing on their bar, because those same players would be bored and regard the game as one dimensional. The same can be said for several other PvE skills.
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Old Feb 23, 2008, 08:56 AM // 08:56   #100
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Quote:
Originally Posted by flclisgreat
which system was that? the one where if you wernt a warrior/monk/ele you couldn't get a group? my first and only char that has beaten NF is a derv. you try to get in a group as a derv.
I seem to recall that before Ursan you couldnt get a group for DoA either if you werent running one of the proscribed builds of the time, nothing changed except the build.
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